AgentSkillsCN

Visual Style Guide

视觉风格指南

SKILL.md

Visual Style Guide Skill

Purpose

Define the show's complete visual language, including global aesthetics, shot conventions, consistency rules, and negative prompts for image generation.

Trigger

CANON_DB.json is initialized with story data.

Inputs Required

  • CREATIVE_BRIEF.md (aesthetic keywords)
  • CANON_DB.json
  • SHOW_BIBLE.md

Outputs Produced

  • STYLEGUIDE_VISUAL.md - Complete visual style reference

Process

Step 1: Establish Global Aesthetic

From CREATIVE_BRIEF.md aesthetic keywords, define:

Primary Style Category:

  • Photorealistic
  • Stylized/Animated
  • Hybrid
  • Period-specific

Reference Artists/Films (for AI understanding):

  • Visual touchstones that inform the look
  • Specific cinematographers or directors
  • Art movements or periods

Step 2: Define Color Language

Primary Palette:

  • 3-5 core colors that define the show
  • Their emotional associations
  • When each is emphasized

Color by Context:

ContextDominant ColorsMood
Protagonist scenes
Antagonist scenes
Intimate moments
Action/tension
Resolution/calm

Color Grading Style:

  • Overall color temperature
  • Shadow color bias
  • Highlight treatment
  • Saturation level

Step 3: Define Lighting Style

Lighting Philosophy:

  • Naturalistic vs. Stylized
  • Key light preferences
  • Shadow density
  • Motivated vs. Expressive

Standard Lighting Setups:

ScenarioSetupNotes
Dialogue (day interior)
Dialogue (night interior)
Exterior day
Exterior night
Emotional close-up
Action/tension

Step 4: Define Shot Taxonomy

Standard shot types for this production:

Shot TypeDescriptionWhen to UseFraming Notes
EstablishingWide, shows full locationScene openingInclude context
WideFull figures in environmentAction, geographyRoom to move
MediumWaist upStandard dialogueMost common
Medium CloseChest upIntimate dialogueEmotional focus
Close-upFace onlyEmotion beatsEye-level typical
Extreme CUDetail (eyes, hands)EmphasisSelective use
Over-shoulderFrom behind one characterDialogue coverageShows relationship
Two-shotTwo characters in frameRelationship focusBalance composition
InsertObject/detailInformationBrief duration
POVCharacter's viewSubjective momentMatch eyeline

Step 5: Camera Language

Movement Philosophy:

  • Static preference vs. motivated movement
  • Handheld usage
  • Dolly/tracking preferences
  • Crane/high angle usage

Standard Movements:

MovementPurposeWhen Used
Push inIncreasing tension/intimacyKey revelations
Pull backReveal, isolationSurprise, loneliness
TrackFollowing actionMovement sequences
PanSurvey environmentEstablishing
StaticStability, observationDialogue default

Step 6: Composition Guidelines

Framing Conventions:

  • Rule of thirds application
  • Headroom standards
  • Looking room for dialogue
  • Power dynamics through height

Visual Hierarchy:

  • How to draw attention
  • Focus/blur usage
  • Foreground/background relationships

Step 7: Character Visual Rules

For each major character, define:

Locked Visual Anchors (must appear in every image):

  • Specific physical features
  • Signature colors
  • Consistent accessories

Allowed Variations:

  • Outfit changes
  • Expression range
  • Lighting adaptation

Prohibited Elements:

  • Things that would break character
  • Anachronistic elements
  • Inconsistent features

Step 8: Location Visual Rules

For each key location:

Establishing Requirements:

  • What must be visible to identify location
  • Time-of-day variants
  • Weather variants

Consistency Elements:

  • Fixed architectural features
  • Prop placements
  • Lighting characteristics

Step 9: Global Prompt Components

Always Include:

code
{{GLOBAL_STYLE_KEYWORDS}}
{{QUALITY_MARKERS}}
{{ASPECT_RATIO_PREFERENCE}}

Never Include:

code
{{GLOBAL_NEGATIVE_PROMPTS}}

Step 10: Quality Standards

Technical Requirements:

  • Resolution targets
  • Aspect ratio standards
  • Format preferences

Consistency Metrics:

  • Acceptable character variation
  • Lighting consistency requirements
  • Color accuracy tolerance

Style Guide Format

markdown
# Visual Style Guide: {{SHOW_TITLE}}

## 1. Overview
[Quick summary of the visual identity]

## 2. Global Aesthetic
[Style category, references, mood]

## 3. Color Language
[Palette, meanings, grading]

## 4. Lighting
[Philosophy, setups, standards]

## 5. Shot Taxonomy
[Types, usage, framing]

## 6. Camera Language
[Movement philosophy, conventions]

## 7. Composition
[Framing rules, visual hierarchy]

## 8. Character Visual Rules
[Per-character anchors and variations]

## 9. Location Visual Rules
[Per-location consistency requirements]

## 10. Prompt Components
[Global inclusions and exclusions]

## 11. Quality Standards
[Technical requirements]

## 12. Reference Images
[Key reference images for AI guidance]

Notes

  • This guide is reference for all visual generation skills
  • Update as visual references are created
  • Serves as the "visual constitution" of the show
  • All image prompts should align with these rules
  • When in doubt, refer to this guide