AgentSkillsCN

mcp-recovery

自主 MCP 及 Godot 恢复流程。当 MCP 工具无响应、9080 端口未监听,或多个 Godot 实例之间出现冲突时,可选用此流程。

SKILL.md
--- frontmatter
name: mcp-recovery
description: Autonomous MCP and Godot recovery procedures. Use when MCP tools are unresponsive, port 9080 is not listening, or multiple Godot instances are causing conflicts.

MCP Recovery Skill

Autonomous recovery procedures for Godot MCP connection issues.

When to Use This Skill

Use when:

  • MCP commands timeout or return "Connection refused"
  • Port 9080 is not listening
  • Multiple Godot processes are running
  • MCP CLI is unresponsive
  • Health check returns "degraded" or "down"

Recovery Levels

Level 1: Light Recovery

Use for: Transient MCP issues, single command failures

Actions:

  1. Test MCP CLI connection
  2. Restart MCP CLI if needed
  3. Verify port 9080

Commands:

bash
# Test connection
npx -y godot-mcp-cli@latest get_project_info

# If timeout, restart MCP CLI (no action needed - CLI is stateless)

Level 2: Medium Recovery

Use for: Port 9080 not listening, MCP not responding

Actions:

  1. Check for duplicate Godot processes
  2. Kill duplicate Godot instances
  3. Restart MCP server via Godot

Commands:

bash
# Check for duplicates
tasklist | findstr /i "Godot"

# If more than 1 Godot process, kill extras
Stop-Process -Name "Godot*" -Force

# Restart Godot with MCP
powershell -File .claude/skills/godot-mcp-dap-start/scripts/ensure_godot_mcp.ps1

Level 3: Heavy Recovery

Use for: Complete MCP failure, corrupted state

Actions:

  1. Kill all Godot processes
  2. Wait 2 seconds for cleanup
  3. Start fresh Godot instance
  4. Wait for MCP port 9080
  5. Verify MCP handshake

Commands:

bash
# Full restart using recovery script
powershell -ExecutionPolicy Bypass -File .claude/skills/mcp-recovery/scripts/recover.ps1

Quick Reference

SymptomRecovery LevelCommand
Single command timeoutLightRetry command
"Connection refused"MediumKill duplicate Godot processes
Port 9080 not listeningMediumRestart Godot with MCP
Multiple Godot processesMediumStop-Process -Name "Godot*" -Force
Complete MCP failureHeavypowershell -File .claude/skills/mcp-recovery/scripts/recover.ps1

Health Check

Before attempting recovery, run health check:

bash
powershell -ExecutionPolicy Bypass -File scripts/mcp-health-check.ps1

Or for JSON output (parsing):

bash
powershell -ExecutionPolicy Bypass -File scripts/mcp-health-check.ps1 -JSON

Escalation

Ask user for help if:

  • Recovery script fails multiple times
  • Godot fails to start after heavy recovery
  • MCP addon fails to load (check Godot console for errors)
  • Port 9080 never becomes available
  • You don't understand the error message

Integration with Other Skills

  • godot-mcp-dap-start: Use for starting Godot with MCP
  • playtesting: Run health check before HPV sessions
  • minimax-mcp: Separate MCP server, not affected by Godot MCP issues

Notes

  • MCP CLI (npx -y godot-mcp-cli@latest) is stateless - no need to restart it
  • Godot MCP server runs inside Godot editor on port 9080
  • Multiple Godot instances cause port conflicts - only one can bind port 9080
  • The recovery script automates the full recovery process